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It’s not confirmed yet that these will ever manifest (or if they’ll suffer extreme delays like the Evangelion rebuilds did), but the success of Shin Ultraman and some cryptic comments from Tsuburaya about further blockbuster motion pictures do seem encouraging on that front.įor those whose primary complaint with Shin Godzilla was the statuesque nature of the title character, I do have good news: much like how the 1966 Ultraman was a peppy action-fest compared to the 1954 Godzilla, this movie is rich with fight scenes. What’s more, another unifying factor between Shin Evangelion and Shin Ultraman is that both were conceived as multi-film franchises, with the original pitch including a Shin Ultraman sequel and a Shin Ultraseven. Unlike Shin Godzilla, both Shin Evangelion and Shin Ultraman are based on television shows, so you have multiple antagonists (“monsters of the week”) appear in succession throughout the picture, but the encounters are not truly self-contained each “episode” shifts the character dynamics and provides a deeper look into some facet of the overall gestalt (which in Shin Ultraman’s case is humanity’s role in the universe). This is where a comparison to Shin Evangelion seems apt, particularly the first entry, Evangelion 1.11.
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The result is a movie that is arguably not as “good” from a substantive perspective, but is a lot more fun.Ĭertainly, a criticism that will (perhaps unfairly) be levied at Shin Ultraman is a lack of dramatic cohesion, as the antagonist shifts multiple times over the course of the movie, as though it’s several episodes of a TV series put together. However, the newer film lacks the profound sense of political commentary and haunting artistic nuance, because, frankly, the original Ultraman TV series wasn’t the traumatic dirge that the original 1954 Godzilla is. Don’t get me wrong there’s a definite overlap between Shin Godzilla and Shin Ultraman, and not just in the literal crossover in the Godzilla Battle Line mobile game: the film starts with a Shin Godzilla sight gag, there’s some recycled military footage, and one actor even seeming to reprise a role. This has led to a misunderstanding amongst the Godzilla fandom, who interpreted “Shin” to mean “horrific and creepy”, because the original 1954 Godzilla, a dour allegory for nuclear destruction, was horrific and creepy, but 1966’s Ultraman is a hopeful space-age fantasy. All of that is part of the lens, but ultimately, what the brand seems to be about is revisiting classic franchises, rebooting them effectively from the ground up, and distilling what worked about their original incarnations with an infusion of modern realism. There are surface-level aspects, such as Hideaki Anno’s dense, jargon-filled dialogue, rapid editing and Akio Jissoji-inspired unconventional camera angles, pop cultural Easter eggs for otaku in the audience, and a soundtrack comprised of vintage film scores and banging new pieces from Shiro Sagisu. As such, it’s neat to look at how it codifies just what the “shin” prefix represents. Shin Ultraman is, after the Rebuild of Evangelion and Shin Godzilla, the third entry in the Shin Japan Heroes franchise, but it’s also significant in that it’s the first made consciously with the “Shin” brand at the forefront.